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- From: mforget@elfhaven.ersys.edmonton.ab.ca (Michel Forget)
- Subject: Re: Amodal Dialogs, etc.
- Date: Mon, 18 Jul 1994 19:40:54 -0600
- Precedence: bulk
-
- Hello Timothy,
-
- >For the program source code, there is little to worry about. If the
- >slider position and size in the resource file do not correspond to the
- >numbers you placed in the parent BOXTEXT, then you can kick them into
- >place by calling a routine immediately after you initialize the dialog.
-
- When you say slider, what do you mean? The kind that just allows you to
- move a small box to a position within another box (like a window slider)
- or an active slider that scrolls through a list of items? In general,
- I think your idea is interesting. Not _too_ complicated, but on the
- other hand setting it up the first time could be a little slow (though
- this is not unusual -- everything has a learning curve).
-
-
- > I intend to release my source code for use by Atari
- >developers, although I have not determined how I will handle
- >compensation. (I could charge developers who use it a small one-time fee.)
-
- This could be a problem; I can only speak for myself, but if there is
- a choice between a free product and one that I would have to pay for
- to use, I'll usually use the free one (unless the one that I have to
- pay for is unique). EGEM is free; my own dialog-library (though not
- as good as EGEM) is free for anyone who asks. I like your idea, but
- probably not enough to pay for it... :)
-
-
- --
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- Electric Storm Software \\ ess@tibalt.supernet.ab.ca //
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